Paintball Photos

I had almost forgotten to post these. My good friend Paul Ladd was kind enough to show up for my birthday party paintball extravaganza with his camera rig and even got in the cage with us for a few rounds. It should be noted that paintball photography is incredibly dangerous for the equipment, so him doing this for me was a huge favor. As always, he did a kick-ass job. There’s a reason he’s one of the best photographers in Houston.

Anyway, I just thought I’d share a couple. I’ll put the whole thing in a gallery at some point, but here are a couple highlights.

Happy Holidays

Well, since they’re now over, I can safely ask how everyone’s holidays went. Ours were pretty uneventful, which is a nice change. The last couple have been pretty crazy with traveling or some sort of emergencies and disasters. We decided to take it easy and keep everything low-key since our big excitement for the year will be happening in about two months. So, instead of hitting the parties and social events, I worked on the baby’s room while the wife did copious amounts of baking. I got a pretty nice Kindle as a present and I’ve been enjoying it very much. I’ve already read about half a novel on it. Mostly, I really enjoy the exceptionally long battery life. It’s estimated at 30 days per charge, which is incredible. I do need to find a case for it however. I was really wanting this one made by Moleskine, but apparently they’re discontinued and not made to fit my 3rd gen Kindle anyway.

As I mentioned before, I did a lot of work on the nursery over the break. It originally contained 12 (twelve!) large double drawer file cabinets with book cases on top of those cabinets. I’ll give you a minute to visualize what that looked like. It’s nearly all empty with the exception of a large computer desk in the corner dating back to the 50’s (completely solid steel, 500lbs at least) which I can’t move on my own and a fire safe that’s equally heavy. With the help of my father-in-law we managed to move out the rest, patch some holes in the sheet-rock and install a new ceiling fan. We’ll be painting this week and then new carpet goes in next week. On the up side, in the closet for the room, I did find a neat collection of old antique cameras which I instantly claimed as my own. There’s a little bit of everything in there. Kodak Brownies, Polaroid Land Cameras, old rangefinders from companies long out of business, all sorts of cool stuff. They’ll make a nice display somewhere, either in my game room or at work in my office. Did I mention I’m getting an office?

Anyway, I hope everyone had a good holiday, I hope you got exactly what you wanted and got to spend some time with your loved ones. Happy Holidays and Merry Christmas everyone!

Birthday Year in Review

So, another year, another birthday. 2010 has been quite the blur. When it started we weren’t pregnant yet, my mother-in-law was still doing somewhat ok, I was making significantly less money at work, I hadn’t taken a vacation in 5 years (a trip somewhere fun, not family visits) and none of our friends had babies yet. 12 months later and everything’s changed. We’re having a baby, 4 friends had babies, we took an awesome trip to Savannah, I got a raise and a promotion at work, I finished a huge project and launched a huge corporate website, and I’ve done a ton of side-jobs and saved enough for my own camera gear (7D here I come). A lot has changed.

I have to admit though, 30 doesn’t really feel like 30. Then again, the last 5 years or so didn’t really feel like themselves either. I still feel like I’m 22, in college, wondering what Nagle and Jason are doing this weekend and if we can get in a game of ultimate frisbee. Or I feel like I’m 18, and I should be driving around NH with the guys in the car, blasting techno from the stereo and wondering when the next LAN party is.

I do have to say that out of all three decades, this one has been my favorite so far. It includes all of my married life, college experiences, moving to Texas and getting settled and into great job. I have great friends, great family, lots of adventures. I really have enjoyed myself, as my waist line can attest to.

So, instead of looking back on my year and lamenting about how I’m another year older, I can honestly say that this time I’m looking forward and I’m excited about where I’m heading. I’m also glad that I’ve kept this website up. I know it’s updates are infrequent when benchmarked against my daily, near hourly updates from college, but I think the substance of the message has improved greatly over the years. I like the ability to write and express what I’m thinking and to share that with other. Whether anyone else appreciates the candor with which I do it is a subject of constant debate, but it’s continued existence is none-the-less a testimony to my belief that they do.

With that I’d like to thank you. All of you. I thank you for your years of putting up with me, humoring me, laughing with me, at me, or about me, and for always being there when I need you. Without you, well, I’d just be talking to myself.

I can’t believe 30 years has already gone by. It seems like a blur. It’s hard to believe that at least 1/3 of my life has already been lived. It’s also hard to fathom that the next 1/3 will be all about raising someone else. It seems like I just started to figure out what this world was all about, and now I get to pass that on to my little one. It’s scary, exciting, confusing and awesome, all at the same time.

Thanks guys. Thanks for everything. It’s been a great 30 years, and I can’t wait to see how the rest of it turns out.

Happy Birthday to me!

Matt out.

Black Ops: Black Eye

I struggled briefly with the idea that it was me. That I was perhaps the only one out of the 7 million copies sold that really dislikes the new Call of Duty: Black Ops. Then I realized that the culture of the FPS genre had changed and that it wasn’t so much the games fault as it was a reflection of the generation of poor game-design decisions we’ve had to endure. Simply put, today’s games are designed for the 15 year old in the same way that Mario was designed for me. Feeling old and cranky however, is also a recipe for a good ol’fashion “Aggravation” post.

There are so many things wrong with Black Ops that I don’t rightly know where to begin. Multiplayer seems to contain the majority of my grievances, so it’s as good a spot as any. In all previous incarnations of CoD multiplayer, the modern ones at least, there has been a “unlock” system. Hardly something unique to the game or the genre, it’s a time honored tradition. The longer you play the game, the more stuff you unlock. In the case of CoD, it’s guns and stuff for guns, and that’s fine with just about everyone. We also rightly have to compare and contrast Black Ops with it’s Modern Warfare 1 & 2 counterparts, and that’s where things really start to fall apart.

In Modern Warefare you started with a small handful of perks and some basic guns. If you used a gun long enough, you unlocked an attachment (red dot, silencer, etc). Same with the perks. Use “Marathon” long enough and you get “Marathon Pro”, and so on. Usage + Time and Skill = More Stuff. The “rank” of your persona and weapons you had access to depended solely on your experience points (XP), which you gained by doing well and playing more. I could name dozens if not hundreds of games that use this basic system or a system very similar to it.

Black Ops decides to take the formula, wave it in front of you face, and fuck your sister with it.

Now, instead of XP alone, you get credits ($) or in-game money and XP. XP allows you to rank up and credits allow you to purchase things. The trouble is, the things you want to purchase STILL need to be unlocked. It’s like they took the worst part of the system, added in the worst part of an RPG system, and let them create some ginger headed fuck spawn.

Just like in a RPG, after days and days of questing, you finally reach a blacksmith shop. Eager to spend your coin you pick out UberSword the Destroyer. Problem is, UberSword can only be used by a level 15 Barbarian and you’re only level 12. So, back out onto the road you go, killing anything in your path until you reach level 15. You go back to the blacksmith, ready to pick up your new and well earned booty. Too bad UberSword is $20,000 and you only have $8,000. So, back out you go again, killing more dungeon baddies and looting their treasure rooms. You return to the shop a level 25 badass with $50,000 gold only to find that UberSword isn’t looking so hot any more and doesn’t really give you much of a bonus since you already increased your skills so much… but… wait, there’s UltraUberMegaSword™ and it’s only $100,000…. and so on and so forth. It’s called THE GRIND. It’s boring and a pain in the ass in RPGs, it has absolutely no place in my FPS.

IF I UNLOCK SOMETHING, I SHOULDN’T HAVE TO BUY IT ALSO!

I’ve played Black Ops for two nights now, earned $20,000 fake credits, reached level 14 and “unlocked” about 8 guns, of which I actually purchased… drum roll please…. two. Two guns. What’s worse is that I have no intention of purchasing another gun until I “unlock” the “privilege” of purchasing the gun I actually want at level 35. Half the fun of CoD was unlocking a new gun every level and trying them out. So what if you looked like an idiot running around with duel pistols and a Javelin rocket launcher, you had just unlocked them and by golly you were going to try them out. That was fun. They’ve effectively killed half the fun. Half. There’s no incentive to unlock anything you won’t routinely use.

To make things even worse, everything is both unlockable and a purchase, including the very very basic things. Grenades, a purchase, but you can’t get them until level 5. Camo, a purchase, but you can’t unlock it until level 20. Perks, the basic building blocks of the CoD franchise, a purchase at $2000 a pop. Did I mention there’s 15 of them? Player logos, gamer-cards, gun attachments, equipment, all purchases that your can’t buy right off the bat.

I don’t have any problem switching to a “credit” system instead of a XP based unlock system, but actually switch systems, don’t just straddle the fence. You can’t have it both ways. If I have the points to purchase UltraMcFuckYou™ gun, let me buy it. Don’t say I have to wait until level 40 to use it if you clearly aren’t basing my purchases on skill. If XP = Skill, then an unlock is my reward for having skill. If $ = skill, then let me spend it how I choose. If XP ≠ $ ≠ Skill, then why the fuck am I playing? Apparently my skill means nothing to purchases and my XP means nothing to my skill. You’re artificially and arbitrarily making me wait for something for no perceived reason. There’s no reason to not allow me to have a certain gun if you’re making me buy it in the first place.

It’s like walking into a store to buy blue jeans and the clerk telling me I can’t buy jeans, I haven’t worked hard enough yet, but that they have a fine selection of khakis to choose from.

They’ve even managed to make the mundane things a purchase. At level 12 you unlock “player logos” only to find out that you have to “build” you logo using various graphics pieces (numbers, letters, symbols, etc). You also have to pay for those pieces. No joke. $100 a pop. Oh, and if you want a blue star on a white background, you have to pay for two layers of your logo, $200 a layer.

It’s also a shame that they took a look at reality and said “nah, fuck that, that’s boring”. Last night, I was killed by a guy with a bright orange (paint, $200), tiger striped (pattern, $500) Uzi ($2000 gun) with a scope ($1000) that had a orange lens ($500) and a orange ($50) laughing skull ($500) cross-hair reticle ($500). I wish I was fucking joking about this.

So, somehow they’ve managed to completely fuck up a standard and basic thing. Awesome. Too bad it’s not the only problem with the game. Starting at the menus and going all the way down to level design, this game is complete crap.

The menus are easy enough to navigate, but jumbled organized by someone who clearly thinks the world is clairvoyant and will simply “know” where to look for things. Word to the wise, while it technically may be true that everything is an “option”, the only thing I expect to find there is gamma correction and controller layouts. I also don’t expect to have to enter the player editor to choose my kill-streak bonus.

Levels reflect the single player campaign. The only problem with that is that the game switches locations every damn second and there’s no consistency. You know why I liked MW2? Because although all the levels were different, each level had the same “feel”. Dirty town, dirty farm, dirty hillside mansion, dirty laboratory, it all held the theme. Going from snow covered peaks to ancient jungle ruins to missile launch pads to 1940’s American towns is not really variety, it’s fucking confusing. I can see what they were going for, but they took it a little too far. Likewise, the level layouts betray design basics. There’s no flow to them. One or two aren’t bad, I won’t condemn them all, but some of them are so jumbled and all over the place you spend 20 minutes trying to find where all the action is only to get shot and have to hike all the way back there again. Levels should be typically circular if you think about it. They might seem linear at first, one side versus the other, red vs blue, but there’s always routes around the perimeter and the balance slowly shifts and rotates around the circle as the game progresses, usually coming to a point in a skirmish for the middle ground. That’s a good level. Having a giant spaghetti bowl of confusion, mixed into rubble, broken buildings and underground passage ways means that there isn’t any flow. Teams are scattered, spawn points are random and while you might pick up a kill here and there, you never really feel like you’re playing as a, or against another, team.

So, all of this is piled on top of the problems the series already had (12 year old campers, cheaters, exploiters, aimbots, etc, etc, etc) making it really hard to actually sit down and enjoy. The series has a tremendous starting curve, it always has, meaning that your start with nothing and have to play for at least a couple hours/days before finding anything useful to use. Those little bits I actually did enjoy were also sadly overshadowed by the time period as well. Set in the cold war, the game doesn’t really have any modern weapons, just late Vietnam vintage stuff and early models of things like the M16 and the AK47. So, you’re starting out with an Enfield rifle with iron sights, no attachments, no camo, no perks and you’re expecting me to enjoy myself enough to keep coming back for hours and hours of fun?

Black Ops had so much potential that it’s really sad that they dropped the ball like this. Here’s a couple suggestions for the next game (which I won’t buy). Start everyone off with perks, a handful of acceptable guns, and access to basic customizing tools (since that’s what your touting as a feature). Make the first 10 levels easy to reach for even a super-noob and have them unlock helpful additional things that compliment the basics you already gave them. Do not lock out other playlists for lower ranked people. Even noobs like Domination and Capture the Flag. Lastly, if you’re not going to get rid of the purchase system (which you seriously should), make people pay for upgrades to things, not basic things. You want an even better version of your gun? Ok, $1000 gets you a stock that improves accuracy, or a scope that increases range. Don’t make people pay for green face paint (serious), or silly logos for their gamer cards (which are also silly). That’s just insulting.

Lastly, bring back the fun. Not once in the last two days did I think “Wow, that was awesome”. I played with crappy guns on crappy levels against crappy campers with fucking tiger painted guns. If that’s the first impression a player has to your game, they’re not going to stick around very long. Then again, there are also 7 million fucking idiots with tiger painted guns who probably disagree with me.

Fuck me… when is Battlefield 3 coming out?

Self-Aggrandizing

By definition, a blog is fairly self-aggrandizing. In this instance however, it might serve a purpose. Obviously, with a baby on the way, my thoughts are turning more and more towards “daddy” type of activities. That includes getting excited about “stuff” for the baby. Do you have any idea how much “stuff” a baby requires. I had no idea. I really didn’t. I figured it was mostly diapers and bottles. That doesn’t even really scratch the surface. Apparently it’s also tradition to create gift registries for said “stuff”, and, you know me, if there is one thing I enjoy, it’s scanning bar-codes (I know, bad joke).

So, I present to you, with the understanding that you are in no way under any obligation to actually purchase anything for my little one, our two registries for our baby. I’ll also put these in the sidebar as a widget, perhaps even including a “doomsday countdown timer” or something, lol.

Babies ‘R’ Us

Target