Spring time is boring, especially for me personally. Yes, baseball is underway but card products are merely trickling out, video game releases are non-existent, summer movies haven’t really started yet (not that I’d get to see them anyway), and work (generally) is both insane and incredibly un-creative at the same time. You can only make flow-charts in so many ways.
So, I pick up a pack of Bowman, I pick up a pack of Prizm, I go see Iron Man, but none of it really excites me all that much. Then there are the quarterly, timed, releases of ultra high-end products. Today is Topps Museum Collection release day. I’m sure it’s meant to stem the gap between things like Opening Day and Ginter, but high-end products like MC continue to confuse me in general. I don’t have the cash to ever consider buying any at retail, and mathematically it’s a complete gamble anyways. If you don’t land that one “monster hit”, you’ve wasted over $150.
Let’s break that down.
MSRP for a box of Museum Collection is $204.95 (current price at Blowout Cards).
You get 20 cards total: 4 packs x 5 cards
Of those 20, 12 will be base cards, 4 will be parallel base cards.
You’ll get 1 auto, 1 auto-relic, 1 jumbo relic and 1 quad-relic.
4 hits, 4 parallels, 12 base for $205.
Per card, if we’re discounting quality/hit-ism, is $10 per card.
Let’s all be honest, base cards for high-end sets are never going to be worth $10. Hundreds are popping up on sites today for $0.99. People just dump base cards for high-end sets like they’re diseased or something. Clearly this is a massive red flag that high priced products are not “sets” and most certainly not aimed at set builders. They’re all about the hits, which is fine, but we all need to be honest about that with ourselves. It’s a box of hits. You’re buying a $200 box of hits. If we completely discount the base cards, those four hits are $50 a piece.
So, the real question is not whether Museum Collection is worth the price (it simply isn’t), it’s the Vegas style odds of whether you pull a hit that’s actually worth $50. More over, if you do pull a card valued above $50, is it “big” enough to recover your investment in the box. Is it $75 or is it $1000? Sure, you might pull that 1/1 that’s worth a couple grand. You might also pull a Tyler Skaggs auto that’s worth about $1.
That’s the power of gambling. The allure of the “big win” counteracts the more than likely loss of money to play the game in the first place. Some people enjoy that. Some people go to Vegas with $2000 and expect to come home with nothing but the expectation that they had a good time losing it. That’s awesome if you’re that kind of person. I’m envious of your disposable income.
I’m not one of those people, but I do enjoy the possibilities. So, to completely steal an idea from Roy-Z. I wonder if it would be possible to get exactly what you wanted from a box, without buying a box, and for less than $204.95?
I actually don’t even have to buy any to know that it’s possible. You could easily pick up 16 base/parallel cards for $1 each. You’d be 80% done with $175 to spend on 4 cards. Clearly its doable. I even see 2 hits I’d want personally, sitting on ebay right now, with BiN prices of $20. $40 from now, if I had the money, I could have a Will Middlebrooks auto and a Jim Rice relic. $135 theoretical dollars left to buy just 2 more cards.
In the end, Museum Collection isn’t about cards. It’s about gambling. The packs has odds for a reason. It’s not because they’re trying to be nice, it’s because losing money is a real thing, and they needed to comply with regulations. Slot machines have odds printed on the side as well.
I’ll be honest, I might pick up one or two. I did last year. I got 3 jumbo relics and 2 relic-autos of my favorite players. That’s 5 hits. I spent less than $10 a piece. I spent a pack price, for more than a box worth of hits. It still confuses me why everyone doesn’t just cherry pick what they like from sets like this, but I’m glad someone out there buys cases of this stuff, and sells off the lesser hits for cheap. Otherwise I’d never see any.
Posted by Matt | 1 comments